Way Out West

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In the wild world of the frontier, only the boldest heroes will survive. Will you be a daring gunslinger? A noble lawman? A wild man of the hills? Find out in a game where dice rolls are replaced by a deck of cards and winner takes all.

GM: Severin

  • System: Way Out West
  • System knowledge: Not needed
  • Roleplaying knowledge: Not needed
  • Beginner friendly? Yes
  • No. of players: 2-5

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